Making of ”FLX.” Multiplayer Racing Game
FLX.
Han Hoogerbrugge’s and Sander van der Vegte’s crazy multiplayer racing game FLX. is part of the Han Hoogerbrugge retrospective show “La Grande Fête des Voyeurs,” at TENT in Rotterdam (NL) till the 18th of March.
In FLX., each player controls (via keyboard or Xbox Kinekt) a character that is physically connected to three other characters by means of an elastic band. Thus players are forced to collaborate without any possible means of oral or written communication in order to navigate through a white space where they are hindered by the oddest of obstacles. Like playing poker, the non-verbal communication of your players is the only form of communication. FLX. is a fun and social game that is best played using the Xbox’ Kinect motion control system.
Permalink: http://flx.submarinechannel.com
FLX. was created bymulti-media wizard Han Hoogerbrugge of HOTEL and Modern Living fame, in collaboration with game designer Sander van der Vegte, creator of Rocket Riot (website | Wikipedia).
A Split Second
FLX. is one of three short video games developed as part of the game research project A Split Second – a collaboration between Submarine Channel and Stedelijk Museum Amsterdam. Our aim with A Split Second was to foster cross-disciplinary collaborations between visual artists and game designers, and to explore the concept of artistic authorship within the context of video games. Three unique short games are the tangible end result of A Split Second.
The video game projects produced by Submarine Channel and Stedelijk Museum were made with the support of the Dutch Game Fund and the Dutch Ministry of Education, Culture and Science, SNS REAAL, VSB Fund and Submarine Channel.



















